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One week. One team. Real football.

2026 · WEEK 2

Weekly NFL

Spin a team. Pick a player from either side of the ball. Build your 12, then let their week on the field do the talking.

Week status

Final scores under review

Entered

2,957

First place

50,000 Yards

Draft deadline: Sep 17, 8:15 PM EDT · Scores updated Sep 22, 8:10 PM EDT

Your week starts with one spin

Sign in to save your team and earn Yards.

Sign in to draft

Your weekly team

0/12 players · Every pick saves automatically

0.00

Points

offense

QBOpen position
RBOpen position
WROpen position
TEOpen position
FLEXOpen position
FLEXOpen position

defense

EDGEOpen position
DTOpen position
LBOpen position
CBOpen position
SOpen position
D-FLEXOpen position

Weekly standings

24-hour stat review · Yards follow final confirmation.

RankPlayerPointsYards
1DadaPoogie225.82
2Daniel Baker224.77
35tgm2kbccm224.33
4Scootz221.47
5EGPETE5221.32
6Josh Rock Billy219.92
7Donovan H218.82
8Tooth_gap217.72
9Kendall Cisney215.72
10Ghost Dream214.72
11Misery Business213.72
12Shay Clemensen212.53
13TOMER25210.43
14calvin.ukpai210.32
15Player210.13
16KeenBean209.87
17Adam Haynes209.62
18y7zpjnjgj2209.37
18Mason Collver209.37
20Ryder Andrews (Stuff208.82
21Pogidimon208.71
22navs208.03
23dominichuntley207.97
24Up Da Jets206.91
25jnich206.46

This week’s games

DET @ BUF

Final

CAR @ ATL

Final

MIN @ CHI

Final

PHI @ TEN

Final

PIT @ NE

Final

GB @ NYJ

Final/OT

CLE @ TB

Final

NO @ BAL

Final

CIN @ HOU

Final

JAX @ DEN

Final

LV @ LAC

Final

WSH @ DAL

Final

SEA @ ARI

Final

MIA @ SF

Final

IND @ KC

Final/OT

NYG @ LAR

Final

How the weekly draft works

One team per account per NFL regular-season week. Fill QB, RB, WR, TE, two offensive FLEX slots, EDGE, DT, LB, CB, S and D-FLEX. Each spin offers both offense and defense from one team playing that week.

Spins and picks save immediately. You cannot undo a pick. You have two rerolls for the entire weekly draft. Teams can repeat, and every spin has an eligible player for an open slot. Complete all 12 picks before the first kickoff; incomplete teams do not enter.

The pool uses active rosters. Questionable players can be drafted; injuries and late scratches can result in zero points. There are no substitutions after picking.

Postponed games keep the week open until resolved. All games must finish before the 24-hour stat review begins. Final awards are frozen after that review.

Scoring & Yards awards

Real weekly stats, full PPR and individual defenders. Every listed stat stacks, including tackles, sacks and tackles for loss. Only the categories below score.

Passing yard
+0.04
Passing touchdown
+4
Interception thrown
-2
Rushing yard
+0.1
Rushing touchdown
+6
Reception
+1
Receiving yard
+0.1
Receiving touchdown
+6
Fumble lost
-2
Solo tackle
+1.5
Assisted tackle
+0.75
Sack (half sacks count)
+3
Tackle for loss
+1
Pass defended
+1
Interception made
+4
Defensive touchdown
+6
Kick return touchdown
+6
Punt return touchdown
+6

1st: 50,000 · 2nd: 30,000 · 3rd: 20,000

4–5: 12,500 each · 6–10: 7,500 each · 11–25: 2,500 each. Up to 200,000 Yards awarded every week.

Ties share the prizes for the places they occupy, rounded down to whole Yards. Two players tied for first receive 40,000 each. Yards go straight to your existing wallet.